Unity and CS:GO hangs when mat_queue_mode is set to 0 · Issue #2 · advancedfx/afx-unity-interop · GitHub
Unity and CS:GO hangs when mat_queue_mode is set to 0 · Issue #2 · advancedfx/afx-unity-interop · GitHub
Steam Community :: Screenshot :: -threads launch option is obsolete, but mat_queue_mode 2 when you have multi-threads is working well (i7-7700k & 1080ti)
TF2] Mat_queue_mode 2/Multicore rendering causes water flickering and water material errors on first map loads · Issue #4937 · ValveSoftware/Source-1-Games · GitHub
![Unity and CS:GO hangs when mat_queue_mode is set to 0 · Issue #2 · advancedfx/afx-unity-interop · GitHub Unity and CS:GO hangs when mat_queue_mode is set to 0 · Issue #2 · advancedfx/afx-unity-interop · GitHub](https://user-images.githubusercontent.com/13301639/62504368-cec46900-b800-11e9-8bf0-b37e62e7a35a.png)